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Maplestory classes without mana
Maplestory classes without mana












maplestory classes without mana

Keeping in mind, once again, that it may not be 100% accurate two years down the road. And to explain my reference to the legion board, check here. You can find some info on the server here, but keep in mind that some things may have changed in almost four years. You also said you're around level 70, 3-4k per line is about average for someone at that level with, I assume, level-appropriate gear equipped, and no extras like link skills or legion piecesĪs to your reboot question, no it doesn't restart itself. 60 stat isn't much anymore, especially if it's not affected by item potentials. If they don't change the damage of my skills whatsoever, wouldn't skilling HP and MP be smarter? Having more hp and not being a demon avenger is ultimately pointless. So I'm questioning the usefulness of the stat.

maplestory classes without mana

Why? Shouldn't I do much more, or even noticeably more damage? 60 points are a lot. After I dumped 60 points into DEX, I did the same damage to the same monsters. Around 3-4K per hit with the Fairy Dust skill or whatever it's called on my Wind Archer. Yesterday I grinded a lot and looked at my damage numbers. I am very confused about how stats actually improve anything. Is there any sense to levelling HP or MP? I can spend my AP on them, can't I? You can spend your points on them, but unless you're a demon avenger there's no tangible benefit Not sure when it happened, but it's been a while. No more secondary effects from stats, just damage output now. Do they do anything else besides raising the base damage of the corresponding class? Like INT giving mana regen or more mana? Nope. Picking between normal servers and Reboot depends on whether or not you want to use cash to make the grind faster, or if you want to go solo for most of the game. However it is really F2P friendly as all the progression is done without cash and cubes are available in the Henesys shop. In Reboot the grind is longer, and you cannot get gear from others to make progression faster. *Potential resets can be bought using Meso instead of IRL cash.

maplestory classes without mana

*Items can only be given potential, flames and stars. *There is no Cash Shop for stat boosting items, only for cosmetics. *Monsters are stronger and give more EXP/Meso than the normal server The only way to grow is by your own merit. *You cannot trade with other players, and there is no Auction House. Reboot is a special server where different rules apply compared to the normal server. You still need the most stat possible as later on your main objective will be to get STAT% gear, and, as you can imagine, the more stat you have the stronger you'll get with that gear. I'm not sure of the math behind it, but your main stat increases that range slowly and equipment bumps it up depending on how high the stat is. Skills do some amount of x% of that range and it can either do the highest or lowest possible amount of it. The amount of damage a skill does is less dependent on amount of main stat you have and more dependent on the Range you have, which are the min-max numbers on the left of your stat window. Was this a mistake? Is reboot a better server to play on?Īgain don't spent anything on HP/MP. I started to play on Luna because I thought reboot is a rever which reboots itself once in a while. If they don't change the damage of my skills whatsoever, wouldn't skilling HP and MP be smarter?Įdit: Also to squeeze this one unrelated question in.

maplestory classes without mana

Is there any sense to levelling HP or MP? I can spend my AP on them, can't I? Do they do anything else besides raising the base damage of the corresponding class? Like INT giving mana regen or more mana? Now I am just above 70 and I am wondering about some stuff other sites couldn't tell me.














Maplestory classes without mana